World War Trench Scene Breakdown – UE5 Environment Art

Over the past few months, I developed this environment as a focused, self-directed study in environment art, whilst taking inspiration from the atmosphere of Battlefield 1 (EA & DICE). I loved building and focusing on a modular kit / layout for the scene as well as creating some tileable designer materials alongside exploring unreal engine based lighting and shader work.

Beauty Renders

Beauty Renders

Beauty Renders

Beauty Renders

Beauty Renders

Beauty Renders

Beauty Renders

Beauty Renders

Beauty Renders

Beauty Renders

Beauty Renders

Beauty Renders

Lit Wireframe

Lit Wireframe

Detail Lighting

Detail Lighting

Diffuse

Diffuse

World Normal

World Normal

Development Progression

Development Progression

Substance Designer - Tiling Mud Video Showcase

Substance Designer - Tiling Mud Still Render

Substance Designer - Tiling Mud Still Render

Substance Designer - Tiling Wood Video Showcase

Substance Designer - Tiling Wood Still Render

Substance Designer - Tiling Wood Still Render

Model Zoo

Model Zoo

Editor View

Editor View

Editor View

Editor View