Over the past few months, I developed this environment as a focused, self-directed study in environment art, whilst taking inspiration from the atmosphere of Battlefield 1 (EA & DICE). I loved building and focusing on a modular kit / layout for the scene as well as creating some tileable designer materials alongside exploring unreal engine based lighting and shader work.
Substance Designer - Tiling Mud Video Showcase
Substance Designer - Tiling Wood Video Showcase