Vintage Camera ("Peggy"-1933) - Prop Design

This university module (Escape Studios London) was aimed to introduce myself to the fundamentals of developing 3D assets for use in a wide range of visual effects pipelines. I ended the four-week period thoroughly providing a sound foundation in which I strove to produce a product emphasising similarity to different mediums of industry grade work. Throughout this intensive hands-on project, I acquired the latest 3D software and utilised new techniques, this includes toolsets such as modelling from 2D concepts, texturing, lighting and rendering. Managing & organising my workflow while maximising my newly found skillsets within each, industry-standard specialist software (Maya, Substance Painter, Unreal Engine, Arnold) to produce a comprehensive final render of my chosen asset (1933 Vintage Camera) to place within a constructed scene utilising only a High Dynamic Range Image (HDR) as the only source of lighting to clearly emphasise each point of the set submission requirement.

Arnold Render Engine - Maya

Arnold Render Engine - Maya

Arnold Render Engine - Maya

Arnold Render Engine - Maya

Arnold Render Engine - Maya

Arnold Render Engine - Maya

Arnold Render Engine - Maya

Arnold Render Engine - Maya

Arnold Render Engine - Maya

Arnold Render Engine - Maya

References

References

UV Mapping

UV Mapping

Substance Painter Viewer #1

Substance Painter Viewer #1

Substance Painter Viewer #2

Substance Painter Viewer #2

Substance Painter Viewer #3

Substance Painter Viewer #3

Substance Painter Viewer #4

Substance Painter Viewer #4

Substance Painter Viewer #5

Substance Painter Viewer #5

Substance 3D Painter - Separate Layers/Materials

Substance 3D Painter - Separate Layers/Materials

Ambient Occlusion

Ambient Occlusion

Base Colour

Base Colour

Metallic

Metallic

Roughness

Roughness

Normal Map

Normal Map

Normals, Height, Mesh

Normals, Height, Mesh

Curvature

Curvature

Height

Height

ID Map

ID Map

Maya Render_Scene - Wireframe

Maya Render_Scene - Wireframe

Maya Render_Scene - Unshaded

Maya Render_Scene - Unshaded

Render Scene -#1 - Maya

Render Scene -#1 - Maya

Render Scene Example -#2 - Maya

Render Scene Example -#2 - Maya

Lighting #1

Lighting #1

Lighting #2

Lighting #2